Website powered by

Crossroads- Forest Island

I was tasked with bringing the Forest Island of the Crossroads to ship. As a highly organic area, this was a particular challenge because we were unable to utilize Frostbite's terrain and meshscatter in this level. In addition to working closely with design to suit their needs, I focused heavily on blending between forest and costal biomes and using what tools and tricks I could to fake the look of terrain and meshscatter.

Thanks to Neil Valeriano for his initial layout pass to much of the Crossroads.
Lighting: Julia Walker